Project Attributes OpenGL

Skater Demo

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Skater Demo, as its name suggests is an OpenGL demo of a game written in C++ and includes audio programming using FMOD.

The game can be controlled using a keyboard and features a skater going down a half-pipe trail while evading obstacles and collecting coins to reach the bottom.

The development of this game was very technical, and focused on the following:

– Procedular Generation of Half-Pipe track randomized on each round

– Multiple Camera locations (Head, Skateboard, Third-Person, and Camera Man view)

– OpenGL Lighting implementations (Can be turned on and off)

– Shader Programming

– Mathematical Algorithms for character positioning on the half-pipe

This game was a project for Computer Graphics, a module in the MSc in Computer Games Technology at City, University of London (2016).