Wii

SNES controller for Switch shows up in FCC filing, hinting at SNES games for Nintendo Online

Posted by | controller, Federal Communications Commission, Gadgets, Gaming, hardware, Nintendo, Nintendo 3DS, TC, video gaming, virtual console, Wii, Wii U | No Comments

Nintendo looks set to release wireless SNES controllers for the Nintendo Switch, which likely means it’ll also be bringing classic SNES titles to its Nintendo Online virtual gaming library. The news comes via an FCC filing (hat tip to Eurogamer), which includes a diagram of what looks very clearly to be the backside of a Super Nintendo-style wireless controller.

The diagram includes a model number that uses the “HAC” code that Nintendo employs to designate Switch accessories, and history suggests that the arrival of retro-inspired hardware for the Switch also means throwback games are on their way. Nintendo launched wireless NES controllers for the Nintendo Switch in September, and they arrived alongside NES games delivered via Nintendo Online as free perks for subscribers.

The FCC filing is more or less concrete proof that Nintendo intends to release something, but the rest is speculation (if very likely, informed speculation) at this point. Still, it seems inevitable that Nintendo bring its SNES library to the Switch, especially since it did so for the Wii Virtual Console before.

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The Switch has now outsold the N64, but Nintendo sees growth slowing

Posted by | Asia, China, Gaming, hardware, n64, Nintendo, Nintendo Switch, satoru iwata, super smash bros, Tencent, Wii | No Comments

Nintendo’s Switch has now outsold its N64 console on lifetime sales, but prospects for the portable gaming system look mixed for the next year following a conservative sales forecast.

Nintendo just announced its end of year financials, and in doing so revealed that it sold 16.95 million Switch consoles in the last year, taking it to 34.7 million sales to date and therein surpassing the N64. That annual sales figure is about on par with Nintendo’s target of 17 million — which was revised from an initial (and very ambitious) 20 million — but what happens over the next 12-month period is less clear.

The Japanese company is predicting that it will shift 18 million Switch units over the next financial year, and there are positive and less positive signals to back that up. It would be hard to imagine that demand for the same device continuing for another year without changes.

Will there be new things?

That seems likely, we just don’t know exactly what and when.

“As a general rule, we’re always working on new hardware and we will announce it when we are able to sell it,” Nintendo CEO Shuntaro Furukawa told Bloomberg, although he refused reports that a new, lower-priced model will be unveiled at the E3 show in June.

Beyond new models, there will also be new markets. Nintendo is poised to enter China after it last week secured a key approval to sell the Switch in the country in partnership with Tencent.

Gaming in China is currently in flux — last year was a dismal one for companies like Tencent, but new regulations are incoming — but Nintendo’s catalog of family-friend and cute titles are likely to fare better than more edgy content in terms of approval. Even though the Switch is over two years old, opening China as a market will create a lot of new demand if it is marketed right.

Meanwhile, on the software side, the Switch is performing well, with more than 23 titles now at one million sales or more, while Super Smash Bros. Ultimate and Pokémon: Let’s Go have generated 13.81 million and 10.63 million sales, respectively.

More broadly, Nintendo’s general financial update disappointed investors.

Annual operating profit of 250 billion yen ($2.2 billion) rose by 41 percent, but revenue grew just 14 percent to 1.2 trillion yen ($10.7 billion). For the fourth quarter, operating profit came in at 29.7 billion JPY ($266 million) which was below the 36 billion JPY average for analysts polled by Bloomberg.

Nintendo’s annual forecast was also seen by many as tepid, perhaps because the company was burned by those aggressive Switch sales targets set last year.

“Nintendo is being extra cautious as it wouldn’t want to miss its target again,” games consultant and former TechCruncher Serkan Toto told The Wall Street Journal in a statement.

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Nintendo Switch is the fastest-selling video game console ever in the U.S.

Posted by | computing, Gadgets, Gaming, hardware, Mobile, Nintendo, Nintendo Switch, TC, Wii, Wii U | No Comments

 Nintendo has managed to sell so many of its Nintendo Switch console that it’s become not only its own fastest-selling console, but also the fastest selling in the U.S. ever, beating the record set by the Wii back during its launch. The Switch has sold over 4.8 million units in its first 10 months of availability, which beats out the Wii’s 4 million sold during the same initial… Read More

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Nvidia’s Shield TV offers Wii and GameCube games in HD in China

Posted by | 1080p, Baidu, China, computing, fiction, Gadgets, Gaming, hardware, Nintendo, nvidia, nvidia shield, TC, video gaming, Wii | No Comments

 Nvidia just rolled out a very interesting selection of software for its over-the-top Shield TV box in China – Wii games, running in 1080p resolution, including New Super Mario Bros. Wii, The Legend of Zelda: Twilight Princess, and PUNCH-OUT!!. It’s only in China, where Shield TV is launching for the first time, but it’s an official tie-up between Nvidia and Nintendo, which… Read More

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Nintendo says Switch will beat Wii U total sales within its first year

Posted by | Asia, computing, Gadgets, Gaming, Nintendo, Nintendo Switch, virtual console, Wii | No Comments

 The Switch is beginning to pay off for Nintendo. The new console is selling so well that the Japanese firm said today it is likely to outsell the Wii U, its predecessor, within one year of its release. Today Nintendo raised its prediction for total Switch sales over its financial year — which runs April-March — to 14 million units from an initial 10 million. If it can hit that… Read More

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The All Controller controls all your consoles

Posted by | computing, Gadgets, playstation, TC, video gaming, Wii, xbox | No Comments

 Remember the third party controller your sibling/cousin/friend made you use when you visited his or her house in the NES days? Remember the pain you felt when the joystick wasn’t quite right and they were hosing you on Mortal Kombat while you were busy trying to figure out why your character kept kicking? Well the All Controller isn’t like that at all. The All Controller is a… Read More

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Nintendo and the limits of nostalgia

Posted by | computing, Gadgets, Gaming, Mario, nes classic edition, Nintendo, super mario bros, TC, Wii, Wii U, zelda | No Comments

 Can the world stand another Link adventure? Can it throw another blue shell? Hit the Rainbow Road for another lap? Catch ’em all again? If you’re a Nintendo exec I suspect you’re starting to think that the venerated company is now brushing against the limits of nostalgia and that something – something big – is about to give. Thankfully the company is poised to… Read More

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Hands-on with VR Sports Challenge, the Oculus Touch version of Wii Sports

Posted by | basketball, Football, Gaming, Oculus Rift, oculus touch, Sports, sports video games, TC, touch, video games, VR Sports Challange, Wii | No Comments

vr-sports-challenge When the Wii launched, no one knew what motion controllers were or why we even needed them. So to get people excited about the new input method, Nintendo released Wii Sports as a free game to anyone who bought the Wii. The game came with Boxing, Bowling, Golf, Tennis and Baseball – all mini games designed to show off the motion controller. It proved to be extremely popular – to… Read More

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