Stardew Valley

Indie farm-em-up Stardew Valley is coming to iOS and Android

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Stardew Valley, the hit indie farming game made by one guy in his spare time, is coming to mobile. I’ve dropped dozens of hours into this charming little spiritual successor to Harvest Moon, and now I know how I’m going to spend my next few plane rides.

In case you’re not aware, Stardew Valley is a game where you inherit a farm near a lovely little town and must restore it, befriend (and romance) the locals, fish, fight your way through caverns, forage for spring onions and wild horseradish, mine ore, and… well, there’s a lot. Amazingly, it was created entirely by one person, Eric Barone, who taught himself to code, make pixel art, compose music and do literally everything. And yes, it took a long time. (GQ of all things wrote an interesting profile recently.)

Fortunately it was a huge hit, to Barone’s great surprise and no doubt pleasure, and deservedly so.

Originally released for the PC, Stardew Valley has since expanded (with the help of non-Barone teams) to the major consoles and is now coming to iOS — undiminished, Barone was careful to point out in a blog post. This game is big, but nothing is left out from the mobile port.

“It’s the full game, not a cut down version, and plays almost identically to all other versions,” he wrote. “The main difference is that it has been rebuilt for touch-screen gameplay on iOS (new UI, menu systems and controls).”

Barone has added a lot to the game since its release in early 2016, and the mobile version will include those updates up to 1.3 — meaning you’ll have several additional areas and features but not the multiplayer options most recently added. Those are planned, however, so if you want to do a co-op farm you’ll just have to wait a bit. No mods will be supported, alas.

In a rare treat for mobile ports, you can take your progress from the PC version and transfer it to iOS via iTunes. No need to start over again, which, fun as it is, can be a bit daunting when you realize how much time you’ve put into the game to start with.

I can’t recommend Stardew Valley enough, and the controls should be more than adequate for the laid-back gameplay it offers (combat is fairly forgiving). It’ll cost $8 in the App Store starting October 24 (Android version coming soon), half off the original $15 price — which I must say was amazingly generous to begin with. You can’t go wrong here, trust me.

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Indie gem Stardew Valley will get multiplayer on August 1st

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Stardew Valley, the popular indie farming simulator (it’s more fun than “farming simulator” makes it sound, I promise) is quite possibly the chillest game of all time. But, without any multiplayer aspect, it can get … a bit lonely. From farming, to fishing, to exploring mines, it’s always felt like a game that would be better with friends.

We’ll soon find out if that’s true. After about year of work has been put into the feature, the game will get cooperative multiplayer starting on August 1st.

There’s a slight catch: multiplayer will be limited to PC/Mac/Linux, at first. The trailer (below) says support will roll out to Nintendo Switch/PS4/Xbox One “soon,” but doesn’t get into specifics.

Multiplayer Stardew Valley will support up to four (4) players on the same farm, with all players sharing the same money and farmland. According to this page on the Stardew Valley fan wiki, groups will be able to tweak the game a bit to their tastes (specifically, they can scale things like profit margins and in-game item costs) to account for the added ease of having four players doing the work that was previously designed for one.

Stardew Valley is surprisingly in-depth for a game built primarily by just one person; while it’s published by a company, the vast majority of the work — from the pixel art, to the musical composition, to the programming — is done by Eric “ConcernedApe” Barone. By the beginning of this year, it was reported that the game had sold more than 3.5 million copies. GQ did a profile on Barone and how he built the game.

Barone clarified a few things on Twitter shortly after the trailer went live:

  • If you’ve already found your way into the multiplayer beta, there won’t be any major changes in the public releases besides a “few last-minute bug fixes”
  • While work on the console builds is underway, he doesn’t have any release dates in mind yet
  • No split-screen or shared screen co-op — if you want multiplayer, you’ll need your own device to play on

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Stardew Valley lands on Nintendo Switch on October 5

Posted by | games, Gaming, Nintendo, Nintendo Switch, Stardew Valley, TC | No Comments

 The games library for the Nintendo Switch is already great, but it keeps getting better: Farming simulator Stardew Valley is coming to the hybrid portable console on October 5, which is just a couple of short days away. The indie title received accolades when it debuted on the PC, and now it’s going to be a portable title available for just $14.99, which sounds like a pretty great deal.… Read More

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