internet television

Media fragmentation is annoying consumers

Posted by | Advertising Tech, Amazon, Assistant, augmented reality, cloud storage, deloitte, digital media, Entertainment, esports, executive, Gaming, Google, internet television, Media, Multimedia, Music, new media, Podcasts, San Francisco, Streaming Media, streaming music, streaming video, TC, television, United States, user generated content, video games, Virtual reality | No Comments

Deloitte’s Technology, Media and Telecommunications division published its 13th-annual Digital Media Trends survey, focused on identifying changes in the ways US consumers engage with various types of media.

Led by an independent research firm, the survey had roughly 2,000 consumer respondents across demographics – with the report categorizing respondents based on age (Gen-Z: ages 14-21, Millenials: 22-35, Gen-X: 36-52, Boomers: 53-71, and Matures: 72+).

While already accompanied by a succinct 13-page executive summary, the report can largely be summarized in just a couple of sentences: more people are using streaming or alternative media services than ever before, largely due to more user freedom and customization, though the growing quantity and fragmentation of platforms are becoming more frustrating for users to manage.

The survey results directionally echo already well-discussed dynamics, which we’ve previously dug into such as here, here and here. Instead, the most poignant aspects of the report were not the answers or conclusions themselves, but the immense level of support many of them received.

 

Somewhat interesting:

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VLC prepares to add AirPlay support as it crosses 3 billion downloads

Posted by | Android, apple tv, Apps, CES 2019, chromecast, internet television, Nintendo, roku, Software, venturebeat, VLC, webcams | No Comments

VLC, the hugely popular media playing service, is filling one of its gaps with the addition of AirPlay support as it has just crossed an incredible three billion users.

The new feature was revealed by Jean-Baptiste Kempf, one of the service’s lead developers, in an interview with Variety at CES and it will give users a chance to beam content from their Android or iOS device to an Apple TV. The addition, which is due in the upcoming version 4 of VLC, is the biggest new feature since the service added Chromecast support last summer.

But that’s not all that the dozen or so people on the VLC development team are working on.

In addition, Variety reports that VLC is preparing to enable native support for VR content. Instead of SDKs, the team has reversed engineered popular hardware to offer features that will include the option to watch 2D content in a cinema-style environment. There also are plans to bring the service to more platforms, with VentureBeat reporting that the VLC team is eyeing PlayStation 4, Nintendo Switch and Roku devices.

VLC, which is managed by nonprofit parent VideonLAN, racked up its three billionth download at CES, where it celebrated with the live ticker pictured above. The service reached one billion downloads back in May 2012, which represents incredible growth for a venture that began life as a project from École Centrale Paris students in 1996.

VLC. The hero of our time. https://t.co/B4Qqq4DvLa

— Zack Whittaker (@zackwhittaker) January 11, 2019

CES 2019 coverage - TechCrunch

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The cameras are coming

Posted by | Academia, artificial intelligence, augmented reality, cloud storage, digital television, distributed computing, economics, Gadgets, Glide, hardware, internet television, machine learning, Networks, oft, play, Social, Startups, Streaming Media, TC, toy | No Comments

cams-in-things This is the case with Snap’s new Spectacles. Buried deep in the excess of the plastic and PR lies a camera system that tells us a lot about the future of commerce, security and communication.
With rumors that Apple could design smart-glasses, and Mark Zuckerberg’s call for “camera-first” photo-sharing, it’s clear that some companies have already started to… Read More

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